FANDOM


Area Designer:Edit

Chris Boggs

Directions:Edit

6s2e9s3w4s2d (Midgaard Temple)

Story/History:Edit

South of Midgaard and beyond the great river, hidden deep in a cave, lies entrance to the dread realm of the Abyss. The entrance itself is ruled over by the Balor, a fell demon. But beyond the gates lies the never-ending Abyss, a many-leveled place of demons and dark creatures. The lord of this dark realm is a hideous demon of supreme power, who waits until the end of time for his release from his prison. Even the bravest denizens of the land fear to tread the lower levels of this place...

Mobs of Note:Edit

Argynos - (fire opal gauntlets, jade encrusted shield), Balor - (Balor's talisman, flaming whip), Demon Statue - (blood-red broadsword), Dracolich - (diamond armor), Erinyes - (flaming white onyx staff), Black Abishai - (black amulet), Green Abishai - (green amulet), Lich - (disgusting candle black flame, staff of power), Pit Fiend - (fiend's hide, fiend's talon), Red Abishai - (red amulet), Vampire - (cowl, ebon rose, flaming staff), Water Demon - (sapphire shield)

General Zone Strategy:Edit

To avoid the evil aggresive mobs in the Abyss, remove lights. It's weird that cave dwellers can't see in the dark, but take advantage of it!

Spinagons provide great experience.

The Pit Fiend can be calmed.  Do it before melee, as Fiend as memory.  Once calmed, fully debuff him for maximum Pit Fiend enjoyment.

Find the Small White Star in the Center of the Universe through the portal behind the Pit Fiend's golden door.

Argynos can be fully debuffed.

Equipment:Edit

ITEM
ZONE
MOB
TYPE
L
ML
CLASS
AL
AC
AVG DAM
SAC
HIT
DAM
STR
INT
WIS
DEX
CON
CHA
MOV
SS
OTH
HP
MANA
HP REG
CONSTRUCT
NOTES
gauntlets, fire opal Abyss Argynos hand L 10 !mctasrb 6 12 12 perma bless
whip, flaming flail Abyss Balor weapon 15 !tpanjs !g 4D5 12 4 2 2
armor, diamond Abyss Dracolich (Golden Dragon) body L 15 !mtj 33 2 2 5%
staff, flaming white onyx Abyss Erinyes weapon 10 !g 2D6 7 26 1 25 staff of many parts
candle, disgusting black flame Abyss Lich light L 12 !mcp e 0 3 2 1
staff of power Abyss Lich wand 13 !twn 0 0 3 x earthquake
talon, fiend's Abyss pit fiend weapon L 15 !mctpnjsrb !g 4D7 16 4 2 2 best enchant
sphere, invulnerability Abyss vampire hold 10 m! 10 0 -10 -10 save breath
shield, sapphire Abyss water demon shield 15 !msb 12 0 1 -1
shield, jade encrusted Abyss Argynos shield 0 0 15 15
talisman, Balor's Abyss Balor neck 0 e! 0 0 1 -1
amulet, black Abyss black abishai neck 0 2 14 -1 15
broadsword, blood-red Abyss demon statue weapon 0 !mc e! 3D5 9 5 3 2
broadsword, blood-red* Abyss demon statue weapon 0 !mc e! 2D5 6 1 1
vial, pitch black Abyss gargoyle potion 0 0 0 1 x cure serious; 1 x cure blind
ring, crystal Abyss gargoyle ring 0 -3 2 2
black Abyss gargoyle scroll 0 !twn 0 0 harm
axe, huge battle Abyss gargoyle weapon 0 !mtcn 2D10 11 0 -2 2
amulet, green Abyss green abishai neck 0 2 0 5%
fiend hide Abyss pit fiend leg 0 !g 3 1 1
ring Abyss pit fiend ring
amulet, red Abyss red abishai neck 0 -1 2 2
scimitar, rusted Abyss skeleton weapon 0 !cm 1D5 3 0
trident, black Abyss spinagon weapon 0 !mctn !g 3D4 8 0 -2 2
cowl Abyss vampire about 0 !g 0 0 3
key, coffin Abyss vampire key 0 0 0
rose, ebon Abyss vampire treasure 0 0 0 Blindsight
staff, flaming Abyss vampire coffin wand 0 !twn 0 0 5 x control weather

Maps:Edit