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Area Designer:Edit

Gyles

Directions:Edit

3e3nen2en3es4e6n3es (from Fred, New Thalos)

Story/History:Edit

Many JediMUD players call Skara Brae "home". It is one of the three most populated urban centers, and has the resources to show for it: an impressive guild system, welcome center, and numerous shops and merchants. Located north of the barren arctic ice fields, west of the forests surrounding the realm of King Degrance's, Skara Brae is an excellent stopping off point or home. The docks afford excellent access to adventurers in, on, or around the dragon sea. Young subjects and the enfeebled elderly should be forewarned that the ship periodically docked at the port is a dangerous paranormal phenomenon and should be accessed by those with some degree of experience and ability. Short and long term lodging is available in Skara Brae for similar rates as that found in other urban centers. Newbie adventurers are advised against choosing Skara Brae as their hometown, but for the experienced player, it presents many opportunities.

Mobs of Note:Edit

Beware of the ship of undead sailors docked at the northern piers of Skara Brae.  The Greza have taken many a life, as the boat deck is maze-like, and once you are in their grasp, you may not return alive.

A few tips that can help you:  the undead cannot see in the dark, so if you remove lights and stay inside the ship, you can rest/sleep if necessary.  This area is described separately as The Wandering Ship of Greza.

In the tabernacle, to the west of the fountain, near the west gate, is a statue garden dedicated to the current AVTRs of JediMUD. 

Equipment:Edit


ITEM
ZONE
MOB
TYPE
ML
CLASS
AL
AC
AVG
SAC
ACM
HIT
DAM
STR
INT
WIS
DEX
CON
CHA
MOV
SS
OTH
HP
MAN
REGEN HP
REGEN MN
REGEN MV
CONSTRUCTIBLE
COMMENTS
PRICE
gauntlets, bronze Skara Brae Jarmis the Armorer hand 0 !mtnsb 12 0 -6 best enchant
helm, golden Skara Brae crippled priest head 5 !wpa !e 4 10 10
mug, green and gold Skara Brae Statue of Ciara hold 0 0 -2 -2 3%
Symbol of Evil Skara Brae Statue of Unicorn neck 0 mc! !gn 0 33 -2 35 12,000,000
blueprints Skara Brae engineer other 0 !wpan 0 0 1
Dasein, shattered fragment Skara Brae Protoclown shield 6 8 2 1 1
screwdriver Skara Brae technician weapon 0 2D6 7 4 2 2
belt, intellect Skara Brae Michael Lynn French
cloak, silvery mage Skara Brae Michael Lynn French
orb, flaming Skara Brae Michael Lynn French
staff, slightly crooked Skara Brae Michael Lynn French
armlets, white silk Skara Brae Forest search party scout arm 0 !mcwsb 0 14 -1 15
mask, soldering Skara Brae Metro technician head 0 0 2 2
soldering iron Skara Brae Metro technician other 0 0 0

General Zone Strategies:Edit

There are a couple of mini-zones that you should visit while in Skara Brae. The Metro, (southeast of Gyles Memorial station) a tiny zone written by JediMUD master area writer, Steppin, is located in Skara Brae. The zone features the wreck of the Metro Yellow Line and a sneaky DT. Beware.

Gyles Keep and Donner's Den are also located inside Skara Brae and will provide the low-level adventurer with solid experience in preparation for more challenging mid-level areas. Gyle's Keep has a small dungeon to explore and Donner's Den is just a copy of the Cheer's Bar in Midgaard, but with different mobs.

Skara Brae is a great hometown for your picking thief, who will come in handy picking open locked doors in Sieged Castle.